GRID CHRONICLE
GRID CHRONICLE is a solo, offline auto-battler score-attack. There's no online opponent - you draft units, build race/class synergies, and fight AI-controlled enemy squads. How many rounds can you survive? How high can you push your score?
How to play
- Buy units from the shop each round and place them on your side of the grid.
- Collect 3 copies of a unit to auto-upgrade it to Star 2, then Star 3.
- Combat is fully automatic - position your team before the round starts, then watch it play out (or hit Skip).
- Losing a round costs HP based on how badly you lost. Hit 0 HP and the run ends.
- Your high score is saved locally in your browser - beat your own best.
Race x Class synergies
24 units across 4 races (Human / Elf / Undead / Dragon) and 4 classes (Warrior / Mage / Hunter / Cleric). All 8 tags have their own named synergy with a unique mechanic, not just a flat stat bonus - Human Bond (damage reduction), Elf's Grace (evasion), Undying Legion (revive once per battle), Draconic Dominion (burn damage, active with a single Dragon), Unbreakable Wall (taunt), Arcane Torrent (cooldown reduction), Deadeye (bonus crit), and Miracle of Healing (healing converts to shield).
Skills, streaks and more
- Every unit has an auto-triggering skill on a cooldown - shared per class for the common units, unique for the 4 legendary units (Elf Archmage, Death Knight, Lich King, Dragon Emperor).
- Win/lose streaks build up bonus gold, tracked live on the top bar.
- Built-in tutorial for first-time players, full JP/EN localization with a one-click language switch, mobile-friendly tap controls, and a one-click "Share on X" button after each run.
This is an early prototype - numeric balance (unit stats, synergy thresholds, skill damage) is still being tuned. Feedback on balance, pacing and bugs is very welcome! You can also drop your thoughts right in the comments below - I read every one!
日本語プレイヤーの方へ
「GRID CHRONICLE」は、オンライン対戦ではなくAIの敵編成と戦う、1人用のスコアアタック型オートチェスです。ユニットを購入して盤面に配置し、種族×職業のシナジーを組んで、何ラウンド生き残れるか、どこまでハイスコアを伸ばせるかに挑戦します。戦闘は完全自動で、配置だけがプレイヤーの操作です。画面右上のボタンでいつでも日本語/英語を切り替えられます。現在はまだ数値バランス調整中のプロトタイプ版です。ご意見・ご感想をお待ちしています。このページ下部のコメント欄からも感想をお寄せいただけます。すべて目を通しています!
Built with vanilla HTML / CSS / JavaScript (Canvas 2D) - no engine, no build step.
| Published | 23 hours ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | BitDot428 |
| Genre | Strategy |
| Tags | Auto Battler, autochess, browser-game, Fantasy, Roguelike, Roguelite, Score Attack, Singleplayer, tactics, Turn-based |
| AI Disclosure | AI Assisted, Graphics |
Development log
- GRID CHRONICLE prototype is live — feedback wanted!22 hours ago





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